World-building without info-dumping

World-building is often seen as the province of science fiction and fantasy writers who have to convey new-to-us settings and cultures, and occasionally by historical writers who have to convey the feel of an era that a reader may not know much about. But every story takes place somewhere. Even stories set in a contemporary…

Using what’s in a story to edit it

A question newer editors often ask is, “How can I edit a manuscript and suggest solutions to problems without turning my recommendations into ‘here’s how I would write it’?” And I have a lot of advice about that, including understanding editorial methodologies and frameworks, but my main piece of guidance is to use what’s already…

Making setting an extension of character development

Authors have a tendency to prefer focusing on character and/or plot at the expense of setting/world-building. (The exception is some SFF writers, who focus on setting and forget about plot and character.) So as editors we will often call that out and say something like, “Add a little description here. Otherwise it’s like Miles and…